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- NewGuiPart1.Name = 'Survive and kill the killers fahker'
- -------
- NewGuiPart2.Active = true
- NewGuiPart2.BackgroundColor3 = Color3.new(0.639216, 0.635294, 0.647059)
- NewGuiPart2.Position = UDim2.new(0.020833334, 0, 0.0232273843, 0)
- NewGuiPart2.Style = Enum.FrameStyle.DropShadow
- -------
- NewGuiPart3.BackgroundColor3 = Color3.new(0.639216, 0.635294, 0.647059)
- NewGuiPart3.Name = 'Title'
- NewGuiPart3.Position = UDim2.new(0.0754767805, 0, -0.0217982773, 0)
- NewGuiPart3.Font = Enum.Font.SciFi
- NewGuiPart3.Text = 'Survive and Kill the Killers'
- NewGuiPart3.Parent = NewGuiPart2
- local NewGuiPart4 = Instance.new('TextLabel')
- NewGuiPart4.BackgroundColor3 = Color3.new(0.639216, 0.635294, 0.647059)
- NewGuiPart4.Name = 'Title'
- NewGuiPart4.Position = UDim2.new(0.287624419, 0, 0.101631865, 0)
- NewGuiPart4.Font = Enum.Font.SciFi
- NewGuiPart4.Text = 'Code 81975 '
- NewGuiPart4.Parent = NewGuiPart2
- local NewGuiPart5 = Instance.new('TextButton')
- NewGuiPart5.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart5.BackgroundTransparency = 0.60000002384186
- NewGuiPart5.Position = UDim2.new(0.0434352532, 0, 0.382425517, 0)
- NewGuiPart5.Size = UDim2.new(0, 200, 0, 50)
- NewGuiPart5.Font = Enum.Font.SciFi
- NewGuiPart5.Text = 'Spawn '
- NewGuiPart5.Parent = NewGuiPart2
- local NewGuiPart6 = Instance.new('TextButton')
- NewGuiPart6.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart6.BackgroundTransparency = 0.60000002384186
- NewGuiPart6.Position = UDim2.new(0.0430786759, 0, 0.578838527, 0)
- NewGuiPart6.Size = UDim2.new(0, 200, 0, 50)
- NewGuiPart6.Font = Enum.Font.SciFi
- NewGuiPart6.Text = 'CommandArea'
- NewGuiPart6.Parent = NewGuiPart2
- local NewGuiPart7 = Instance.new('TextButton')
- NewGuiPart7.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart7.BackgroundTransparency = 0.60000002384186
- NewGuiPart7.Position = UDim2.new(0.0438425615, 0, 0.782633543, 0)
- NewGuiPart7.Size = UDim2.new(0, 200, 0, 50)
- NewGuiPart7.Font = Enum.Font.SciFi
- NewGuiPart7.Text = 'Camras '
- NewGuiPart7.TextWrapped = true
- -------
- NewGuiPart8.Active = true
- NewGuiPart8.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart8.BackgroundTransparency = 0.60000002384186
- NewGuiPart8.Position = UDim2.new(0.0422303453, 0, 0.190874308, 0)
- NewGuiPart8.Size = UDim2.new(0, 200, 0, 50)
- NewGuiPart8.Font = Enum.Font.SciFi
- NewGuiPart8.Text = 'Walk Faster'
- NewGuiPart8.TextWrapped = true
- -------
- NewGuiPart9.Active = true
- NewGuiPart9.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart9.BackgroundTransparency = 0.60000002384186
- NewGuiPart9.Position = UDim2.new(0.541068017, 0, 0.383765072, 0)
- NewGuiPart9.Size = UDim2.new(0, 200, 0, 50)
- NewGuiPart9.Font = Enum.Font.SciFi
- NewGuiPart9.Text = 'Sniper'
- NewGuiPart9.TextWrapped = true
- -------
- NewGuiPart10.Active = true
- NewGuiPart10.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart10.BackgroundTransparency = 0.60000002384186
- NewGuiPart10.Position = UDim2.new(0.540204644, 0, 0.190874308, 0)
- NewGuiPart10.Size = UDim2.new(0, 200, 0, 50)
- NewGuiPart10.Font = Enum.Font.SciFi
- NewGuiPart10.Text = 'RayGun'
- NewGuiPart10.TextWrapped = true
- -------
- NewGuiPart11.Active = true
- NewGuiPart11.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart11.BackgroundTransparency = 0.60000002384186
- NewGuiPart11.Position = UDim2.new(0.541068077, 0, 0.787417233, 0)
- NewGuiPart11.Size = UDim2.new(0, 200, 0, 50)
- NewGuiPart11.Font = Enum.Font.SciFi
- NewGuiPart11.Text = 'Rifle'
- NewGuiPart11.TextWrapped = true
- -------
- NewGuiPart12.Active = true
- NewGuiPart12.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart12.BackgroundTransparency = 0.60000002384186
- NewGuiPart12.Position = UDim2.new(0.541068077, 0, 0.579057276, 0)
- NewGuiPart12.Size = UDim2.new(0, 200, 0, 50)
- NewGuiPart12.Font = Enum.Font.SciFi
- NewGuiPart12.Text = 'Assult Gun'
- NewGuiPart12.TextWrapped = true
- --------
- Toggle.Parent = NewGuiPart6
- wait()
- game.CoreGui.Hax.Frame.Spam.MouseButton1Click:connect(function()
- local y = 314
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- game.CoreGui.Hax.Frame.Chamber.MouseButton1Click:connect(function()
- local y = 333.5
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- game.CoreGui.Hax.Frame.Door.MouseButton1Click:connect(function()
- local y = 511.5
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- --
- game.CoreGui.Hax.Frame.CD.MouseButton1Click:connect(function()
- local y = 373.5
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- game.CoreGui.Hax.Frame.CI.MouseButton1Click:connect(function()
- local y = 306.5
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- game.CoreGui.Hax.Frame.Infect.MouseButton1Click:connect(function()
- local y = 323.5
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- game.CoreGui.Hax.Frame.Alarm.MouseButton1Click:connect(function()
- local y = 335.5
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(x,y,z))
- game.CoreGui.Hax.Frame.Items.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 32
Roblox Survival 303
Survival 303 Uncopylocked
- Med Handle = Club
- Med Handle + Cut Stone = Spear
- Hull = Raft
- Med Handle + String = Long Rod
- Handle + Cut Stone = Stone Axe
- Small Bush Stump + Rope = Bucket
- Handle + Refined Iron = Iron Axe
- Handle + Refined Iron + Refined Iron = Iron Pickaxe
- Med Handle + String + String = Long Bow
- Hull + Small Tree Stump + Sail = Sailboat
- Handle + Refined Steel + Refined Steel = Steel Pickaxe
- Refined Steel + Refined Steel = Steel Sword
- Small Bush Stump + Hemp + Rope = Crude Oil Filter
- Small Tree Stump + Small Tree Stump + Large Leaves = Tower Tool
- String + String + String = Net
- Stone Wall + Stone Wall + Tatching + Refined Iron + Refined Iron = Forge Tool
- Stone Wall + Stone Wall + Stone Wall + Tatching + Plank + Plank = Medieval House Tool
- Stone Wall + Stone Wall + Tatching = Stone Hut Tool
- Small Stick + Small Stick + Small Stick = Med Handle
- Small Stick + Small Stick + Small Stick + Small Stick = Large Handle
- Small Bush Stump + Small Bush Stump = Large Handle
- Med Handle = Handle
- Small Tree Stump + Small Tree Stump = Hull
- String + String = Rope
- Hull + Hull = Large Hull
- Hemp = Rope
- Small Bush Stump = Wood Seat
- Leather Armor + Refined Iron + Refined Iron = Iron Armor
- Leather Armor + Refined Steel + Refined Steel = Steel Armor
- Small Tree Stump + Small Tree Stump + Small Tree Stump = Wall
- Coal + Coal = Charcoal
- Large Leaves = Large Compost
- Small Compost + Flax Flower = Farming flax
- Small Compost + Berry = Farming berries
- Tutorial Part:
- 1. Get a Flint or Firemaking Bow
- 3. Use Flint or Firemaking Bow to leaves/wood until it becomes red
- 5. Take it away from 'fire' when its light brown ( Cooked )
- How to fish:
- 2. Press in water
- 4. You get fishes
- How to plant things:
- 2. Choose compost and item