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We’ve got exciting news, ROBLOXians! We are delighted to announce that ROBLOX is once again ushering in a new era of creativity and world-building for over 400,000 creators and builders alike. As many of you may have seen or heard, we are now allowing everyone – yes, EVERYONE – to import their own meshes into their games! Our latest update to ROBLOX Studio provides a greater level of freedom than ever before, opening up the door for a wider range of incredibly detailed imaginative experiences. Let’s jump in and discuss how the world of ROBLOX will evolve with Custom Meshes!
What can you do with Custom Meshes?
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Over the years, we have seen top ROBLOX developers create some awesome-looking characters, vehicles, weapons, and much more, all by using the extensive tools that we have provided. We’re expanding the number of tools you have at your disposal by allowing you to import meshes made in 3D modeling studios into ROBLOX.
Custom Meshes give ROBLOX developers the opportunity to import detailed 3D models with greater visual fidelity. They allow you to break away from the traditional ROBLOX aesthetic and create dynamic shapes and models that would have been incredibly difficult or downright impossible to make otherwise. With meshes, developers can begin defining a more personal, more unique look-and-feel to their games and experiences.
Get on board the hype train with custom meshes! Here are a couple examples of what’s possible in Studio.
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One of the biggest features to come out of this new update is that all meshes that have been imported into ROBLOX will be physically-simulated so they can realistically interact with the world. For example, if you upload an egg-shaped object, it will roll like an egg when it tips over. Or, you can choose to make it perform like a cube if it doesn’t need to be geometrically accurate. This is an option that you are free to enable or disable whenever you like.
How to upload a mesh
It’s super easy to upload your own mesh. If you head into the ROBLOX Studio now, you’ll find a new type of object called MeshPart. After you insert one of these objects into your game, clicking on the MeshID property will allow you to upload an FBX file from your computer. Keep in mind that there is a 5,000 polygon limit. If your FBX file has a texture associated with it, we will do all the heavy lifting for you and apply the texture once it has been uploaded into the Studio.
By the way, if you’ve been keeping up with all the latest news coming from ROBLOX, you may have seen that our new and improved R15 avatar allows you to attach accessories, such as wings or necklaces, to their proper place. As we start to transition towards a fully community-created avatar system, allowing users to upload their own meshes will also broaden the types of accessories you can create!
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Of course, giving everyone the ability to upload any mesh they want is a bit of a double-edged sword. We all love video games here at ROBLOX. And while it may be tempting to re-create the ultimate video game mash-up with all of our favorite characters and objects using meshes from their respective series, it goes without saying that all uploaded content will be pre-moderated before implementation.
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Just as Solid Modeling and Smooth Terrain radically changed the aesthetic of ROBLOX, so too will Custom Meshes. We’re excited to offer our developers another powerful tool to create the ultimate experience!
As always, if you have any comments or feedback to share, let us know in the comments below. Enjoy!