Roblox Car Tycoon Codes
Today I show you How to get neons FREE get nitro colours,and tire smoke colours! PLEASE LIKE,SHARE,&SUBSCRIBE for more videos! JOIN MY GROUP TO GET FREE ROBUX:Robux Giveaway and v.i.p. IF YOU LIKE VIDEOS LIKE THESE LIKE THIS VIDEO,100 SUBSCRIBERS HAVE BEEN ACHIVED MY GIVAWAY VIDEO WILL BE OUT WHITHIN THE WEEK GO TO THE VIDEO AND PUT IN YOUR.
Car Tycoon Codes can give items, pets, gems, coins and more. When other players try to make money during the game, these codes make it easy for you and you can reach what you need earlier with leaving others your behind.
Other Roblox Guides:
Make sure to check back often because we’ll be updating this post whenever there’s more codes!
Car Tycoon Codes (Active)
The following is a list of all the different codes and what you get when you put them in.
- 20mil – Redeem this code to get a exclusive reward
- NewCar – Redeem this code to get a exclusive reward
- 4mil – Redeem this code to get a exclusive reward
- CARLEGENDS – Redeem this code to skip a second car
Car Tycoon Codes (Out of Date)
The following list is of codes that used to be in the game, but they are no longer available for use. Don’t worry, if you have already put in these codes, you won’t lose what you got!
- None.
Best Simulators In Roblox
How to Redeem Codes in Car Tycoon
If you’re playing Roblox, odds are that you’ll be redeeming a Promo Code at some point.
If you’re not sure how to do this, please follow the instructions below:
- Click on the blue “Edit” icon top side of your screen.
- A screen will be opened.
- Type codes in the redeem box (up right corner of the window)
- Hit “Redeem” button to use codes.
About Car Tycoon!
Note: Admins of this site cannot make new codes. Only Rumble Studios admins can make new codes.
It’s end. I hope “Roblox Car Tycoon Codes” helps you. Feel free to contribute the topic. If you have also comments or suggestions, comment us.
More of this sort of thing:
Roblox Vehicle Simulator How To Use Drone
- local VehicleSimultor = Instance.new('ScreenGui')
- local TItle = Instance.new('TextLabel')
- local Speed = Instance.new('TextButton')
- local Close = Instance.new('TextButton')
- local NST = Instance.new('TextBox')
- local NFT = Instance.new('TextBox')
- local JHT = Instance.new('TextBox')
- local ScrollingFrame = Instance.new('ScrollingFrame')
- local TeleportLT = Instance.new('TextButton')
- local CrateESP = Instance.new('TextButton')
- local SuperCar = Instance.new('TextButton')
- local AutoFarm = Instance.new('TextButton')
- local Torquet = Instance.new('TextBox')
- local SFT = Instance.new('TextBox')
- --Properties:
- VehicleSimultor.Parent = game.CoreGui
- VSV1.Name = 'VSV1'
- VSV1.BackgroundColor3 = Color3.new(0.282353, 0.282353, 0.282353)
- VSV1.Position = UDim2.new(0.341240883, 0, 0.10428305, 0)
- VSV1.Active = true
- TItle.Parent = VSV1
- TItle.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- TItle.Position = UDim2.new(-3.83744082e-05, 0, -0.0101027992, 0)
- TItle.Font = Enum.Font.SourceSansLight
- TItle.TextColor3 = Color3.new(1, 1, 1)
- TItle_2.Parent = VSV1
- TItle_2.BackgroundColor3 = Color3.new(0.231373, 0.231373, 0.231373)
- TItle_2.Position = UDim2.new(-3.83744082e-05, 0, 0.0778456926, 0)
- TItle_2.Font = Enum.Font.SourceSansLight
- TItle_2.TextColor3 = Color3.new(1, 1, 1)
- Speed.Parent = VSV1
- Speed.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- Speed.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- Speed.Position = UDim2.new(0.0415850431, 0, 0.11448466, 0)
- Speed.Font = Enum.Font.SourceSans
- Speed.TextColor3 = Color3.new(1, 1, 1)
- SpeedBind.Parent = Speed
- SpeedBind.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- SpeedBind.Position = UDim2.new(1.0793581, 0, -0.00314961374, 0)
- SpeedBind.Font = Enum.Font.SourceSans
- SpeedBind.Text = '
- SpeedBind.TextSize = 25
- Close.Name = 'Close'
- Close.BackgroundColor3 = Color3.new(1, 1, 1)
- Close.BorderSizePixel = 0
- Close.Size = UDim2.new(0, 33, 0, 30)
- Close.Text = 'X'
- Close.TextSize = 30
- NitroSpeed.Parent = VSV1
- NitroSpeed.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- NitroSpeed.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- NitroSpeed.Position = UDim2.new(0.0415850431, 0, 0.280174315, 0)
- NitroSpeed.Font = Enum.Font.SourceSans
- NitroSpeed.TextColor3 = Color3.new(1, 1, 1)
- NST.Parent = NitroSpeed
- NST.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- NST.Position = UDim2.new(1.0793581, 0, -0.00629922748, 0)
- NST.Font = Enum.Font.SourceSans
- NST.Text = '
- NST.TextSize = 25
- NitroForce.Name = 'NitroForce'
- NitroForce.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- NitroForce.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- NitroForce.Position = UDim2.new(0.0415850468, 0, 0.362042129, 0)
- NitroForce.Font = Enum.Font.SourceSans
- NitroForce.TextColor3 = Color3.new(1, 1, 1)
- NFT.Parent = NitroForce
- NFT.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- NFT.Position = UDim2.new(1.07935798, 0, 0, 0)
- NFT.Font = Enum.Font.SourceSans
- NFT.Text = '
- NFT.TextSize = 25
- JumpHeight.Name = 'JumpHeight'
- JumpHeight.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- JumpHeight.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- JumpHeight.Position = UDim2.new(0.0419999994, 0, 0.443515956, 0)
- JumpHeight.Font = Enum.Font.SourceSans
- JumpHeight.TextColor3 = Color3.new(1, 1, 1)
- JHT.Parent = JumpHeight
- JHT.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- JHT.Position = UDim2.new(1.0793581, 0, -0.00629922748, 0)
- JHT.Font = Enum.Font.SourceSans
- JHT.Text = '
- JHT.TextSize = 25
- ScrollingFrame.Parent = VSV1
- ScrollingFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- ScrollingFrame.Position = UDim2.new(0, 0, 0.601494849, 0)
- ScrollingFrame.CanvasSize = UDim2.new(0, 0, 0.469999999, 0)
- TptoCrate.Name = 'TptoCrate'
- TptoCrate.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- TptoCrate.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- TptoCrate.Position = UDim2.new(0.490514904, 0, 0.270000011, 0)
- TptoCrate.Font = Enum.Font.SourceSans
- TptoCrate.TextColor3 = Color3.new(1, 1, 1)
- TeleportLT.Parent = ScrollingFrame
- TeleportLT.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- TeleportLT.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- TeleportLT.Position = UDim2.new(0.490514934, 0, 0.0104986876, 0)
- TeleportLT.Font = Enum.Font.SourceSans
- TeleportLT.TextColor3 = Color3.new(1, 1, 1)
- TeleportToCar.Parent = ScrollingFrame
- TeleportToCar.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- TeleportToCar.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- TeleportToCar.Position = UDim2.new(0.0189701896, 0, 0.0104986876, 0)
- TeleportToCar.Font = Enum.Font.SourceSans
- TeleportToCar.TextColor3 = Color3.new(1, 1, 1)
- CrateESP.Parent = ScrollingFrame
- CrateESP.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- CrateESP.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- CrateESP.Position = UDim2.new(0.0162601657, 0, 0.270000011, 0)
- CrateESP.Font = Enum.Font.SourceSans
- CrateESP.TextColor3 = Color3.new(1, 1, 1)
- GiveAllPerks.Parent = ScrollingFrame
- GiveAllPerks.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- GiveAllPerks.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- GiveAllPerks.Position = UDim2.new(0.0189701933, 0, 0.519999981, 0)
- GiveAllPerks.Font = Enum.Font.SourceSans
- GiveAllPerks.TextColor3 = Color3.new(1, 1, 1)
- SuperCar.Parent = ScrollingFrame
- SuperCar.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- SuperCar.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- SuperCar.Position = UDim2.new(0.493224919, 0, 0.519999981, 0)
- SuperCar.Font = Enum.Font.SourceSans
- SuperCar.TextColor3 = Color3.new(1, 1, 1)
- InfiniteNitro.Parent = ScrollingFrame
- InfiniteNitro.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- InfiniteNitro.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- InfiniteNitro.Position = UDim2.new(0.490514904, 0, 0.769999981, 0)
- InfiniteNitro.Font = Enum.Font.SourceSans
- InfiniteNitro.TextColor3 = Color3.new(1, 1, 1)
- AutoFarm.Parent = ScrollingFrame
- AutoFarm.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- AutoFarm.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- AutoFarm.Position = UDim2.new(0.0162601657, 0, 0.769999981, 0)
- AutoFarm.Font = Enum.Font.SourceSans
- AutoFarm.TextColor3 = Color3.new(1, 1, 1)
- Torque.Parent = VSV1
- Torque.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- Torque.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- Torque.Position = UDim2.new(0.0399999991, 0, 0.197285011, 0)
- Torque.Font = Enum.Font.SourceSans
- Torque.TextColor3 = Color3.new(1, 1, 1)
- Torquet.Parent = Torque
- Torquet.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- Torquet.Position = UDim2.new(1.079, 0, -0.030026257, 0)
- Torquet.Font = Enum.Font.SourceSans
- Torquet.Text = '
- Torquet.TextSize = 25
- SteeringForce.Name = 'SteeringForce'
- SteeringForce.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- SteeringForce.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- SteeringForce.Position = UDim2.new(0.0419999994, 0, 0.524596989, 0)
- SteeringForce.Font = Enum.Font.SourceSans
- SteeringForce.TextColor3 = Color3.new(1, 1, 1)
- SFT.Parent = SteeringForce
- SFT.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- SFT.Position = UDim2.new(1.0793581, 0, -0.00629922748, 0)
- SFT.Font = Enum.Font.SourceSans
- SFT.Text = '
- SFT.TextSize = 25
- Open.Name = 'Open'
- Open.BackgroundColor3 = Color3.new(0, 0, 0)
- Open.BorderSizePixel = 0
- Open.Size = UDim2.new(0, 110, 0, 39)
- Open.Text = 'Open'
- Open.TextScaled = true
- Open.TextWrapped = true
- -- Scripts:
- VSV1.Visible = true
- end)
- Close.MouseButton1Click:connect(function()
- Open.Visible = true
- SteeringForce.MouseButton1Click.connect(function()
- myCar.Handling.SteeringRadiusConstant.Value = SFT.Text
- local vehicle = workspace.Vehicles:getChildren()
- if vehicle[i]:findFirstChild('owner') then
- if vehicle[i].owner.Value game.Players.LocalPlayer.Name then
- end
- end
- SuperCar.MouseButton1Down:connect(function()
- myCar.Handling.MaxSpeed.Value = 10000
- myCar.Handling.SteeringRadiusConstant.Value = 15000
- myCar.Handling.Nitro.NitroSpeed.Value = 500
- myCar.Handling.TurboJump.TurboJumpHeight.Value = 250
- findCar()
- myCar.Handling.SteeringRadiusConstant.Value = 1500000
- findCar()
- end)
- NitroSpeed.MouseButton1Down:connect(function()
- myCar.Handling.Nitro.NitroSpeed.Value = NST.Text
- findCar()
- end)
- JumpHeight.MouseButton1Down:connect(function()
- myCar.Handling.TurboJump.TurboJumpHeight.Value = JHT.Text
- game:GetService('Players').LocalPlayer.UserId = 1099580
- local crates = workspace:getChildren()
- if crates[i].ClassName 'Model' then
- for i=1,#crates2 do
- local crates3 = crates2[i]:getChildren()
- if crates3[i].ClassName 'MeshPart' then
- if crates3[i]:findFirstChild('BoxHandleAdornment') then
- crates3[i]:findFirstChild('BoxHandleAdornment'):Remove()
- local a = Instance.new('BoxHandleAdornment',crates3[i])
- a.SizeRelativeOffset = Vector3.new(0,135,0)
- a.Transparency = 0.5
- a.Adornee = crates3[i]
- local b = Instance.new('BoxHandleAdornment',crates3[i])
- b.Color3 = Color3.fromRGB(0,0,255)
- b.AlwaysOnTop = true
- b.ZIndex = 1
- end
- end
- end
- end
- local crates = workspace:getChildren()
- if crates[i].ClassName 'Model' then
- for i=1,#crates2 do
- local crates3 = crates2[i]:getChildren()
- if crates3[i].ClassName 'MeshPart' then
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(crates3[i].Position.X+30,crates3[i].Position.Y+5,crates3[i].Position.Z))
- game.Players.LocalPlayer.Character.Humanoid:MoveTo(Vector3.new(crates3[i].Position.X,crates3[i].Position.Y,crates3[i].Position.Z))
- end
- end
- end
- end
- TeleportToCar.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(myCar.Chassis.VehicleSeat.Position+myCar.Chassis.VehicleSeat.SeatOffset.Value)
- findCar()
- end)
- InfiniteNitro.MouseButton1Down:connect(function()
- for i,v in pairs(game.Workspace.Vehicles:GetChildren()) do
- if v.owner.Value game.Players.LocalPlayer.Name then
- end
- end
- wait(0.5)
- end
- --[[
- TODO:
- ]]
- local waitTime = 1 --This will be the time it takes (seconds) until your car resets. See line 37
- local hint = Instance.new('Hint', Workspace) hint.Text = 'Vehicle Simulator Autofarm loading...'
- local go = true
- function findVehicle() --Finds your vehicle
- while not found do --Loops until your vehicle has been found
- local vehicles = Workspace.Vehicles:getChildren()
- if vehicles[i]:findFirstChild'owner' then
- if vehicles[i].owner.Value game:GetService'Players'.LocalPlayer.Name then -- Found your vehicle
- found = true --Setting found to true so loop breaks
- vehicle = vehicles[i] -- Declares vehicle variable to your vehicle
- vehStats = vehicle.Handling -- Declares vehStats variable to vehicle stats folder
- vehStats.Torque.Value = 20000
- vehStats.SteeringRadiusConstant.Value = 120000000
- elseif vehicles[i + 1] nil and not found then
- hint.Text = 'Please spawn and enter your vehicle!' --Your vehicle does not exist in the Workspace
- end
- wait(1) --Waiting before checking again so we don't crash
- wait(2) --We've found the car. Waiting so the car can be properly placed on the highway
- vehicle.PrimaryPart = vehicle.Chassis.VehicleSeat
- function farm() --This is where the magic happens :)
- hint.Text = 'Finished loading! Autofarm initialized.'
- while wait(waitTime) do --Waits x seconds before resetting car
- vehicle:SetPrimaryPartCFrame(CFrame.new(-2470,60,777)) --Teleports vehicle to highway
- game:GetService'VirtualUser':SetKeyUp('w') --Resets W key
- game:GetService'VirtualUser':SetKeyDown('w') --Presses W key to go forward
- end
- while go do
- if not pcall(farm()) then --Calls farm function & checks for errors
- found = false --If it errors, it sets found to false and continues looking for your vehicle.
- end
- end)